![]() ![]() Launch Max and open the Material Manager and make one material using the BF2Staticmesh2 shader by pressing the 'Standard' button and selecting the 'BF2StaticMesh2' entry from the following list. I assume you have setup your BF2 Tools for Max/gmax according to this thread : Gmax: in addition to the above DDS texture for the game you should also download the according TGA file for gmax display: Here i have provided a small DDS wood texture in case you don't have one handy: Prepare a folder in /objects/staticobjects/myBox and put a texture in there, preferably some wood or metal. ![]() a gamepacks\\Battlefield2\\splash.bmp -i gamepacks\\Battlefield2\\gmax.ini -p gamepacks\\Battlefield2\\plugin.ini -t "Battlefield2 Game Tools" Alternatively you can create a shortcut to gmax and append this to its properties: Gmax users should launch gmax using the 'BF2 gamepack' shortcut created by the gmax tools installer. ![]()
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